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About Razzle

the fine print, if you're into that sort of thing
yep, that's me — the tiger behind the numbers

Why Razzle Exists

I got tired of copy-pasting my roster into ChatGPT every week. I got tired of paywalled tools that showed me three stats and wanted $30/month. I got tired of spreadsheets with logos pretending to be platforms. So I built my own.

Razzle is one person, one tiger, and Claude Code as a force multiplier. No VC money. No team of 40. Just a fantasy degenerate who wanted better tools and figured other people might too.

The promise: The Screener is forever free. No catch. No bait-and-switch. No "free trial that expires." If Razzle ever charges for the Screener, I'll eat my own tiger tail.

Pro and Elite exist because some of you want the deeper stuff — AI agents that know your league, trade analysis that accounts for your specific roster. That costs real money to run. But the core research lab? That's yours. Always.

@razzle_lol on Twitter/X — come argue about dynasty trades with me.

built by one person for the community. no corporate speak allowed.

Where does the data come from?

Player statistics are sourced from publicly available NFL and NCAA data. League data comes from Sleeper's public API when you connect your league. All raw stats are public domain facts. Our derived analytics (trade values, VORP, breakout detection, agent intelligence) are original work.

all the numbers are real. the analysis on top is ours.

What Razzle Is

I built this because every fantasy tool I found was either paywalled garbage or a spreadsheet with a logo. Razzle is my research lab — 150+ stat columns, 70+ analytical panels, and a screener that stays free forever. You bring the questions, I crunch the tape.

a Sunday comic strip that happens to be a research lab

Privacy

we don't sell your data. period.

Technology

Razzle is built with vanilla HTML, CSS, and JavaScript. No React. No Vue. No npm. The backend is Python FastAPI with SQLite. The pixel Situation Room uses the Canvas API. Charts are hand-rolled Canvas renders.

Fonts: Luckiest Guy, Space Mono, Caveat. All served via Google Fonts.

zero dependencies, full control, maximum speed

Contact

Found a bug? Have a feature request? Want to discuss a trade your league won't stop arguing about?